Competition sculpt - Squat Berserker.

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Competition sculpt - Squat Berserker.

Postby Inso » Mon Feb 05, 2018 4:20 pm

Over on Facebook, there is a bit of a sculpting comp on the Oldhammer Sculpting board so I have thrown my hand in and have decided to sculpt a Squat Berserker. I haven't properly decided on weapons yet but it is likely to be a holstered pistol and an axe/hammer in one hand, with the other hand a clenched fist. He is going to look angry :) .

Here's what has happened so far:

Wire frame.

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Basic padding out.

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Further padding out and feet sculpted. Basic skull and rough neck sculpted.

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Legs padded out. Arms added.

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Boot tops added and padded armour started.

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Padded armour finished off (with 'Velcro' securing straps at the back).

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Still a way to go yet... but getting there :) .
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Wed Feb 07, 2018 4:23 pm

Starting to add details and things like arms now :) :

Image

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Re: Competition sculpt - Squat Berserker.

Postby soldado » Wed Feb 07, 2018 4:45 pm

C'mon have a go if you thing your tall enough!!

nice work so far, best of luck.
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Re: Competition sculpt - Squat Berserker.

Postby countersunk81 » Wed Feb 07, 2018 8:19 pm

Looks really promising already, regardless of comp' can't wait to see him done!
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Thu Feb 08, 2018 7:33 pm

Cheers :) .

He's really getting there now. I have nearly finished both arms and the pouches now and will be moving on the start on the head pretty soon. I will need to pad out the tops of the legs a little bit but I am fairly happy with the way he is going. I am not fully sure about whether it's only the winners... but there was mention of getting them cast up and sold so who knows?

It's been fun so far and I'll be glad to see it finished because I am properly distracted from all my other stuff at the moment :)
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Thu Feb 08, 2018 8:19 pm

Image
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Sat Feb 10, 2018 5:30 pm

Right hand added and belt details finished off. Just the hammer and head to finish while he is on his base... then the tops of his legs when I take him off the base :) :

Image
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Re: Competition sculpt - Squat Berserker.

Postby CrumbReaper » Sat Feb 10, 2018 10:12 pm

coming on a treat, I'd love to see a few stages of how you take the basic skull to a finished head
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Sun Feb 11, 2018 10:11 am

If I said that I do it differently every time because the putty shows me what it wants to do... would that help?

I never plan anything after the first padding out of the armature. The miniature 'suggests' how it should go as I sculpt. Obviously there are times where I have to sculpt things in sequence so that they fit properly... but mostly, I just go with the flow.

I'll take regular pix of how THIS head goes but the next one will likely be done completely differently :)
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Re: Competition sculpt - Squat Berserker.

Postby mcfonz » Sun Feb 11, 2018 11:56 am

Liking the look of it so far Inso. Very crisp detailing and the pose looks decent too.
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Sun Feb 11, 2018 3:19 pm

The start of the face:

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I have not worried too much about the lower part of the face at the moment because it will be covered in beard/moustache. The eyes are still sockets and the mouth lacks any teeth. I am going for a grumpy look and it will improve on the next stage. Once the next stage is dry, it will be working on the rest of the head (back of head, ears and then mohawk).
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Thu Feb 22, 2018 5:10 pm

All finished now :) :

Image
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Re: Competition sculpt - Squat Berserker.

Postby soldado » Thu Feb 22, 2018 8:55 pm

Well thats just an effin awesome piece of work.

Well done, hope it goes well in the judging.
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Re: Competition sculpt - Squat Berserker.

Postby countersunk81 » Fri Feb 23, 2018 12:54 am

Superb :froth:
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Re: Competition sculpt - Squat Berserker.

Postby Inso » Fri Feb 23, 2018 9:29 pm

Cheers :)

No matter how well it does, I'll get it cast up so hopefully, there will be a few available at some point.
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